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Games

Wavelength

Say a clue. Hit the target.

  • 2–8 players
  • Best with 4–6
  • 15–30 min
  • Clues & guessing
How to play

One player sees a hidden target between two opposites and says a clue out loud. Everyone else points the needle where they think it lands.

  1. Each round shows a spectrum between two opposites, like Cold and Hot. One player is the psychic and secretly sees where the target sits.
  2. The psychic says a clue out loud that points at the target. Words from the spectrum itself are not allowed. No hints about the position.
  3. Everyone else moves their needle to where they think the target is and locks it in. Needles stay hidden until everyone is done.
  4. The needles are revealed. The closer to the target, the more you score: 4 points for a bullseye, then 3, 2 and 1. The psychic scores the average, rounded up.
  5. Everyone takes the psychic seat several times: 3 rounds each with two players, otherwise 2. The highest score wins and ties share.

2–8 players · one name per line · up to 24 characters each