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Games

Beverbende

Remember it. Swap it. Knock.

  • 2–6 players
  • Best with 2–4
  • 15–30 min
  • Memory & cards
How to play

Four face-down cards, two quick peeks, and a lot of remembering. Swap smart and knock when you think you hold the lowest total.

  1. Each player has four face-down cards in a two-by-two grid. Peek at your two bottom cards once, then keep them in mind. Cards 0 to 9 count their number.
  2. On your turn, draw the top card or take the number on the discard pile. A taken discard must replace one of your cards. A drawn number may replace one of your cards or go on the pile.
  3. A drawn Peek card lets you look at one of your own cards. A drawn Swap card swaps any two face-down cards on the table without looking. Both are used at once and go on the pile.
  4. Instead of drawing, you may knock when you believe you have the lowest total. Everyone else takes one last turn, then all cards are turned over.
  5. A knock with the strictly lowest total scores nothing. Otherwise the knocker adds their total plus 10. Everyone else adds their own total.
  6. When anyone reaches 50 points the game ends and the lowest total wins. Otherwise the next player deals a new round.

2–6 players · one name per line · up to 24 characters each