Before Our Time
One event. Find its place in time.
- 2–8 players
- Best with 2–4
- 15–30 min
- History & guessing
How to play
Build a timeline of inventions, discoveries and moments that changed the world. Place an event before, between or after your cards, then reveal its year.
- Each player starts with one dated event. Take turns placing a new event on your own timeline.
- The year stays hidden until you choose a gap and place the event. Earlier years go first.
- A correct placement keeps the card. A wrong placement discards it. Events from the same year can go on either side of each other.
- The first player with ten events wins. If no unseen events remain, the longest timeline wins; ties share the win.
- Signed-in accounts remember every dealt event, including starting cards and misses. Rooms avoid events seen by any signed-in participant. Guest games only avoid repeats within that game.
Inspired by Timeline by Frédéric Henry · Get the original
