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Games

Act It Out

Big gestures. Zero words.

  • 4+ players
  • Best with 4–10
  • 10–20 min
  • Charades
How to play

A pocket-sized charades party. Act out surprising prompts while your team calls out guesses.

  1. Make 2–6 teams and pass the device to the actor.
  2. Act out the prompt without speaking, spelling, or making sounds.
  3. A correct guess earns one point; skip freely.
  4. Pass to the next team when time ends. First to the target score wins.

2–6 teams · one per line · 24 characters max

Turn length
Cards
Cultural scope
International mixIncluded

Add regional references (optional)

About cultural scope

Everyday things and widely shared references; familiarity varies.

Regional choices add to the international pool. Choose references your group knows, rather than nationalities.

Separate from language, difficulty and topic. Reviewed material is currently in English; custom cards can use other languages.

Add at least 3 prompts. Mix easy wins with a few wild cards.

Audience scope unreviewed. Your prompts are used as supplied; cultural scope choices do not filter them.

Audience scope unreviewed. Existing cards stay unchanged by your scope choices. Choose a deck that works for acting.

AI works within reviewed English targets for your scope. Some themes may not have enough suitable material. “Generate & play” sends your theme to the configured AI provider and may take about a minute. Provider charges may apply. Keep private details out of your theme.

Fresh prompts & browser privacy

Prompts never repeat automatically within a game. This browser remembers up to 5,000 revealed targets for 90 days across word games and prefers unseen ones. Everyone using this browser shares that history. Clearing cookies starts fresh.